Burst caster baseline
Magic penetration marks, resource or armor seals, magic resistance or scaling AP glyphs, and AP or movement quintessences.
PRE-GAME SETUP GUIDE
Classic preparation happens before champion select ends. Marks, seals, glyphs, quintessences, and a 30-point mastery page should all support the same lane plan instead of becoming a pile of unrelated bonuses.
Choose runes for reliable early stats, then choose a mastery skeleton for the champion's main job. Use 21/9/0 when damage and a small defensive floor matter, 9/0/21 when mana, cooldowns, movement, and utility drive the build, and 0/21/9 when surviving and controlling space come first.
RUNE PAGE
Marks commonly carry offensive pressure, seals cover lane durability or resource stability, glyphs answer magic pressure or scaling, and quintessences provide the largest flexible bonuses. The labels do not force one answer, but they make it easier to see when a page is trying to do too many unrelated things.
Start with the matchup you expect to play repeatedly. A page that reliably survives the first waves and reaches a champion's core pattern is more useful than a theoretical maximum that only works when the opponent never interacts.
Magic penetration marks, resource or armor seals, magic resistance or scaling AP glyphs, and AP or movement quintessences.
Physical damage or armor penetration marks, armor seals, magic resistance glyphs, and damage or movement quintessences.
Durability marks or utility pressure, armor seals, magic resistance glyphs, and health, movement, or defensive quintessences.
30 MASTERY POINTS
A mastery page is easier to reason about as a split between Offense, Defense, and Utility. The exact point choices still depend on champion and lane, but the split tells you what the page is designed to protect.
A damage-first page with enough defense to survive normal retaliation. Useful when reaching an offensive breakpoint is the main plan.
A utility-heavy page for mana, cooldowns, movement, summoner-spell value, and repeated spell use.
A defensive foundation for front-line jobs, hard lanes, and champions whose value survives even without maximum damage.
MATCHUP ADJUSTMENTS
Rune and mastery choices have the most visible value early, so matchup adjustments should focus on the interactions that happen before items can repair the lane.
BUILD CONNECTION
AP Master Yi's 9/0/21 baseline supports mana, movement, cooldown access, and cleanup timing. Classic Ryze uses the same broad split for a different reason: resource growth and repeated short-range rotations. Garen can take a damage-heavy or defensive skeleton depending on whether lane pressure or front-line reliability is the job.
Utility supports safe farming, movement, and access to another Alpha Strike.
Open reference →9 / 0 / 21 baselineMana and cooldown utility reinforce a repeated spell cycle rather than one isolated hit.
Open reference →Multiple baselinesCompare a pressure route with a safer defensive route and see how the full page changes.
Open reference →FINAL CHECK
Before queueing, say what each group of points and runes is doing. If two choices solve the same minor problem while the lane's largest threat remains unanswered, simplify the page.
FAQ
No. It is a utility structure, not a class label. It fits champions that gain more from mana, cooldowns, movement, or summoner-spell utility than from committing 21 points to damage.
Armor is a dependable baseline in lanes and games with meaningful physical damage, but it is not an automatic answer to every matchup. Change the page when magic pressure, resource stability, or another early interaction is clearly more important.
You can use a safe general page while learning, but specialized pages become valuable when a role repeatedly asks for different early stats. Build a small set of explainable pages before creating many narrow presets.
SOURCES & METHOD
The page follows the Classic rune and 30-point mastery structure shown in the official game context and the site's sourced build records. Exact choices remain matchup-dependent and should be checked against the current client.
Official League Classic