Passive
Permanently gain 3.5 Health and 0.1 Health Regen per 5 sec. per stack. 1 stack is gained per minion or monster kill and 10 stacks are gained per Takedown. Maximum bonuses: Health and Health Regen per 5 seconds.
LEAGUE CLASSIC ITEM · ID 773083
A completed Classic item that defines a major damage, durability, utility, or team-fight decision.
OFFICIAL STAT LINE
TOOLTIP EFFECTS
Permanently gain 3.5 Health and 0.1 Health Regen per 5 sec. per stack. 1 stack is gained per minion or monster kill and 10 stacks are gained per Takedown. Maximum bonuses: Health and Health Regen per 5 seconds.
RECIPE TREE
Every available recipe edge from the same Classic data snapshot.
No further Classic upgrade is listed.
BUILD PURPOSE
A completed Classic item that defines a major damage, durability, utility, or team-fight decision.
SOURCE LEDGER
Price, stats, tooltip text, components, and upgrades come from the Riot Data Dragon Classic record. Data Dragon 16.15.1.